Post by Squall Lionheart [Leon Squall] on Jan 19, 2010 19:04:15 GMT -5
"Uses a sword called a gunblade. Special skill is Renzokuken, using the gunblade. Silent, and a bit cold."
STory::
Squall was born to Raine Loire in the village of Winhill, even though she died shortly after his birth. His father, Laguna Loire, never knew that Raine was pregnant, as he was in Esthar saving his adopted daughter Ellone from the clutches of Adel, a malevolent sorceress. After Raine passed away, both Squall and Ellone, who was sent back to Winhill by Laguna, were sent to an orphanage on the Centra continent.
This orphanage, run by Edea Kramer, was where Squall grew up, and despite the presence of other kids his age, Ellone was his closest friend, nicknaming her "Big Sis" although it is unknown whether he knew about their bond as siblings. Due to Ellone's unique power to send a person's consciousness back in time, she was eventually taken away from the orphanage to be under the protection of a group of older orphans called the White SeeDs. No one told Squall why "Sis" left, and he assumed that she abandoned him. Due to the emotional pain of this assumption he developed a defensive mechanism that caused him to be an emotionally detached, highly cynical and introverted boy who wished to go through life without any emotional links or dependencies, so he would not have to suffer the pain of being left again. This is the source of his solitary and somewhat asocial nature throughout most of the game.
As Squall himself theorizes, he was never adopted due to his already difficult personality, so sometime between the period when he was 5 to 10 years old, Squall was admitted into Balamb Garden to train as a SeeD. He chose to train with the gunblade, which is a difficult weapon to master and takes years of training. This wasn't a factor as Squall kept to himself and trained whenever he could. He quickly became Seifer's rival, who is almost like a mirror image of Squall.
Seven years later Squall has been known as a "lone wolf" among his peers. His superiors, such as his teacher Quistis Trepe, regard him as difficult to deal with but greatly respect his natural talents. The rivalry between him and Seifer has grown to become common knowledge amongst the Balamb students. Also, due to his use of GFs Shiva and Quezacoatl, his memory has weakened, remembering only the feelings of abandonment he felt when Ellone left. In the game's beginning Squall is near the end of his education and, after an eventful field exam, graduates along with Selphie, Zell and Nida.
During the inauguration ball, Squall meets Rinoa when she forces him to dance with her. He later learns that she is his first employer, and he works as part of a hired group with Selphie and Zell to assist the Forest Owls, freedom fighters devoted to freeing Timber from Galbadia's control.
His first mission with the Forest Owls ends in failure, when, in an attempt to kidnap the Galbadian President Vinzer Deling as he visits Timber, they instead capture a body double posing as the President. Having issues with the level of "professionalism" in the Forest Owls, Squall asks to see the terms of employment the SeeD group is under. He finds out that they are under the Owls' employment until "Timber gains its independence". Far from satisfied the group nonetheless follows with the Forest Owls' plans to intercept the President's Timber based broadcast, the first world-wide broadcast in 17 years. Just short of invading the studio however, Rinoa lets slip her views of the way SeeD live and Squall remarks about her group's competence in turn. After the two exchange words Rinoa abandons the plan and leaves.
A few minutes after the President begins broadcasting, however, Seifer, with Quistis in hot pursuit, takes the President hostage over the air. Under Quistis's request, Squall, Zell and Selphie rush to the studio to find Seifer backing away with the President into another room. However, at this point, the Sorceress appears, and convinces Seifer to come away with her. Seifer is announced executed.
With the Forest Owl's base destroyed, Squall and the others lie low for a while. Contemplating Seifer's fate leads Squall and Rinoa into another argument over their views on life before they are given word it is clear to leave town. On their way to Galbadia Garden the two argue again, this time about Squall's cold attitude towards his team mates. The group makes it to the Garden and receives new orders. They are to assassinate the Sorceress during her inauguration ceremony as the ambassador of Galbadia. A new team member, Irvine Kinneas, is assigned to help them. With Squall as their leader the group takes a train to Deling City to meet with their contact, General Caraway, and run directly in the middle of a father-daughter feud between Caraway and Rinoa.
Later that night hell breaks loose, as the ceremony begins Sorceress Edea kills the President and claims Galbadia as her own. Discovering Seifer alive and standing next to the Sorceress as her Knight, Squall takes his position with Irvine as the rest of the SeeDs takes theirs. As leader of the assassination team, if the sniper should fail to hit his target, he must fight the Sorceress himself. Irvine seems to choke, however, but after some talking to Squall, he fires at the Sorceress. She uses a magic field to stop the bullet. Squall then jumps down to the parade grounds, and fights his way through Seifer, and eventually reaches Edea. After the battle, Edea casts her limit break, the Ice Strike, which impales Squall through the shoulder, rendering him unconscious.
Squall wakes up to find himself imprisoned and tortured by Seifer in the D-District Prison. It is during Seifer's interrogation/torture, that Squall learns Edea has ordered a missile strike against both Balamb and Trabia Gardens. Squall, with the help of his team mates, escapes and immediately informs them of what is to happen. They divide into two groups: One, led by Squall, to warn Balamb of the missile strike, and the other, led by Selphie, to sabotage the missile base and stop the launch. Squall then races to Balamb Garden to warn of the impending missile attack from the Galbadian forces as retaliation on the attempt on Sorceress Edea's life.
However, as he arrives, the Garden is in the midst of chaos, as a mysterious faction with allegiance to Garden Master NORG, Balamb Garden's founder, has staged the revolt against Headmaster Cid. While helping those he could Squall searches for the Headmaster to warn him of the missiles, finally finding him bunkered in his office. The Headmaster instructs Squall of the Garden's past status as a mobile bunker of Centra make. Upon the activation of the ancient system, the Garden transforms into a mobile fortress and narrowly avoids destruction by moving away from the spot the missiles were programmed to target. Cleaning up loose ends due to the rebellion of the Master faction the Garden, now seaborne, is met by the White SeeD ship and are requested to hand Ellone (who was hiding in the Garden) over into their protection.
When the Garden crashes into Fisherman's Horizon due to a lack of a steering device, Squall and his group are ordered to act as ambassadors and enact a formal apology. Mayor Dobe, the leader of the pacifist city, tells them to leave immediately, as their presence can only cause destruction. Galbadian soldiers eventually invade the town, and Dobe heads off to discuss peacefully with the soldiers. However, the soldiers do not listen, and Squall is forced to fight the soldiers in order to save Dobe's life. During the fight, Squall and his team reunite with the Missile Base team, of which they had no word until then. In a rare display, Squall shows himself very happy that they are alive and well, something that Rinoa does not fail to notice. After the battle, Dobe grudgingly accepts the team's apology, and orders the city's technicians to restore Balamb Garden to full functionality.
Shortly after that, Cid reveals he is indeed Sorceress Edea's husband, and presents his renounce as Director of Balamb Garden, appointing Squall as the Garden's Commander and leader, a decision that Squall is not at all pleased with. To show him their support, Selphie and Irvine organize a concert in Squall's honor, and Rinoa has an eventful chat with him, encouraging him to trust in them as they trust in him, and letting him know that they will be backing him up. After the Garden is fixed, Xu and Quistis are appointed as Squall's advisers and he sets course to the town of Balamb, only to discover it is currently occupied by the Galbadian Army. As his first command, Squall liberates Balamb from Galbadian occupation after defeating Fujin and Raijin.
The next order is then to head to Trabia Garden, Selphie's home Garden. He offered the Trabia students Balamb Garden's support and, while waiting for Selphie return and due to a segment in Rinoa's conversation, Irvine starts telling everyone about their past together in the orphanage which they had all forgotten (except for Irvine, of course) due to a GF usage side effect: memory loss. Remembering everything about their childhoods, the team recognizes Sorceress Edea as their loving Matron. The team decides to defeat Edea in spite of the past, and the Garden next embarks to the old orphanage in search for clues, but is intercepted by similarly mobile Galbadia Garden. The Battle of the Gardens ensues. Squall leads Balamb's defense, at one point giving a heartfelt speech to Balamb's SeeD and cadets, encouraging them to fight on. Squall and his team then infiltrate Galbadia Garden, defeating Seifer once more and challenging Edea to a final battle, ending in Sorceress Edea's defeat and Rinoa becoming comatose.
ntensely concerned over Rinoa's state Squall decides to search for Ellone who he thinks might be able to help Rinoa. Edea Kramer, who was now free from the tyrannical grip of an evil sorceress from the future named Ultimecia, accompanies the team. Learning from the White SeeD that Ellone was now in Esthar, Squall opted to go alone, carrying Rinoa on his back, but his friends followed him and together they entered Esthar and from there to the Esthar space station. It was then discovered that Ultimecia had taken control of Rinoa and used her body to free Sorceress Adel from her space-bound tomb. The station is evacuated as the Lunar Cry begins, but instead Squall goes after a re-awakened and free Rinoa, as Ultimecia has left her to die in space.
Coming across an abandoned spaceship called Ragnarok, the couple use it to return to the planet. Here Squall and Rinoa share an intimate moment where Squall reveals many things about himself to Rinoa, with her telling him that she feels best when he's with her. The land base then informs them that Rinoa is to be seized upon returning to Esthar due to her becoming a Sorceress. Squall lets Esthar take her into custody, but after being forced into reason by his friends, he breaks into Sorceress Memorial where Rinoa is being held. He frees her and the team heads back to Edea's Orphanage, where Squall vows with silent resolution to become Rinoa's knight, and they both promise to meet there in case they should be parted. They then return to Esthar by request of Laguna to stop Ultimecia once and for all.
Using the Ragnarok they invade the Lunatic Pandora and fight through Fujin, Raijin, Seifer, and Adel, vanquishing the Sorceress. Using Ellone's time powers, they are able to start Time Compression and enter Ultimecia Castle in the future, where Ultimecia awaits. After the final battle and upon Ultimecia's demise, Squall was taken back in time to the orphanage where he not only witnessed his own self as a boy, but he implanted to Edea the ideas of SeeD and Garden. After witnessing the moment in which Ultimecia passed on her Sorceress Power to Edea, he fell back into compressed time where he nearly died, if not for Rinoa, and his team who believed in his existence enough to bring him back to his time and live. During the party at Balamb Garden to celebrate SeeD's victory over Ultimecia, Squall smiled at Rinoa for the first time and kissed her at the balcony.
STory::
Squall was born to Raine Loire in the village of Winhill, even though she died shortly after his birth. His father, Laguna Loire, never knew that Raine was pregnant, as he was in Esthar saving his adopted daughter Ellone from the clutches of Adel, a malevolent sorceress. After Raine passed away, both Squall and Ellone, who was sent back to Winhill by Laguna, were sent to an orphanage on the Centra continent.
This orphanage, run by Edea Kramer, was where Squall grew up, and despite the presence of other kids his age, Ellone was his closest friend, nicknaming her "Big Sis" although it is unknown whether he knew about their bond as siblings. Due to Ellone's unique power to send a person's consciousness back in time, she was eventually taken away from the orphanage to be under the protection of a group of older orphans called the White SeeDs. No one told Squall why "Sis" left, and he assumed that she abandoned him. Due to the emotional pain of this assumption he developed a defensive mechanism that caused him to be an emotionally detached, highly cynical and introverted boy who wished to go through life without any emotional links or dependencies, so he would not have to suffer the pain of being left again. This is the source of his solitary and somewhat asocial nature throughout most of the game.
As Squall himself theorizes, he was never adopted due to his already difficult personality, so sometime between the period when he was 5 to 10 years old, Squall was admitted into Balamb Garden to train as a SeeD. He chose to train with the gunblade, which is a difficult weapon to master and takes years of training. This wasn't a factor as Squall kept to himself and trained whenever he could. He quickly became Seifer's rival, who is almost like a mirror image of Squall.
Seven years later Squall has been known as a "lone wolf" among his peers. His superiors, such as his teacher Quistis Trepe, regard him as difficult to deal with but greatly respect his natural talents. The rivalry between him and Seifer has grown to become common knowledge amongst the Balamb students. Also, due to his use of GFs Shiva and Quezacoatl, his memory has weakened, remembering only the feelings of abandonment he felt when Ellone left. In the game's beginning Squall is near the end of his education and, after an eventful field exam, graduates along with Selphie, Zell and Nida.
During the inauguration ball, Squall meets Rinoa when she forces him to dance with her. He later learns that she is his first employer, and he works as part of a hired group with Selphie and Zell to assist the Forest Owls, freedom fighters devoted to freeing Timber from Galbadia's control.
His first mission with the Forest Owls ends in failure, when, in an attempt to kidnap the Galbadian President Vinzer Deling as he visits Timber, they instead capture a body double posing as the President. Having issues with the level of "professionalism" in the Forest Owls, Squall asks to see the terms of employment the SeeD group is under. He finds out that they are under the Owls' employment until "Timber gains its independence". Far from satisfied the group nonetheless follows with the Forest Owls' plans to intercept the President's Timber based broadcast, the first world-wide broadcast in 17 years. Just short of invading the studio however, Rinoa lets slip her views of the way SeeD live and Squall remarks about her group's competence in turn. After the two exchange words Rinoa abandons the plan and leaves.
A few minutes after the President begins broadcasting, however, Seifer, with Quistis in hot pursuit, takes the President hostage over the air. Under Quistis's request, Squall, Zell and Selphie rush to the studio to find Seifer backing away with the President into another room. However, at this point, the Sorceress appears, and convinces Seifer to come away with her. Seifer is announced executed.
With the Forest Owl's base destroyed, Squall and the others lie low for a while. Contemplating Seifer's fate leads Squall and Rinoa into another argument over their views on life before they are given word it is clear to leave town. On their way to Galbadia Garden the two argue again, this time about Squall's cold attitude towards his team mates. The group makes it to the Garden and receives new orders. They are to assassinate the Sorceress during her inauguration ceremony as the ambassador of Galbadia. A new team member, Irvine Kinneas, is assigned to help them. With Squall as their leader the group takes a train to Deling City to meet with their contact, General Caraway, and run directly in the middle of a father-daughter feud between Caraway and Rinoa.
Later that night hell breaks loose, as the ceremony begins Sorceress Edea kills the President and claims Galbadia as her own. Discovering Seifer alive and standing next to the Sorceress as her Knight, Squall takes his position with Irvine as the rest of the SeeDs takes theirs. As leader of the assassination team, if the sniper should fail to hit his target, he must fight the Sorceress himself. Irvine seems to choke, however, but after some talking to Squall, he fires at the Sorceress. She uses a magic field to stop the bullet. Squall then jumps down to the parade grounds, and fights his way through Seifer, and eventually reaches Edea. After the battle, Edea casts her limit break, the Ice Strike, which impales Squall through the shoulder, rendering him unconscious.
Squall wakes up to find himself imprisoned and tortured by Seifer in the D-District Prison. It is during Seifer's interrogation/torture, that Squall learns Edea has ordered a missile strike against both Balamb and Trabia Gardens. Squall, with the help of his team mates, escapes and immediately informs them of what is to happen. They divide into two groups: One, led by Squall, to warn Balamb of the missile strike, and the other, led by Selphie, to sabotage the missile base and stop the launch. Squall then races to Balamb Garden to warn of the impending missile attack from the Galbadian forces as retaliation on the attempt on Sorceress Edea's life.
However, as he arrives, the Garden is in the midst of chaos, as a mysterious faction with allegiance to Garden Master NORG, Balamb Garden's founder, has staged the revolt against Headmaster Cid. While helping those he could Squall searches for the Headmaster to warn him of the missiles, finally finding him bunkered in his office. The Headmaster instructs Squall of the Garden's past status as a mobile bunker of Centra make. Upon the activation of the ancient system, the Garden transforms into a mobile fortress and narrowly avoids destruction by moving away from the spot the missiles were programmed to target. Cleaning up loose ends due to the rebellion of the Master faction the Garden, now seaborne, is met by the White SeeD ship and are requested to hand Ellone (who was hiding in the Garden) over into their protection.
When the Garden crashes into Fisherman's Horizon due to a lack of a steering device, Squall and his group are ordered to act as ambassadors and enact a formal apology. Mayor Dobe, the leader of the pacifist city, tells them to leave immediately, as their presence can only cause destruction. Galbadian soldiers eventually invade the town, and Dobe heads off to discuss peacefully with the soldiers. However, the soldiers do not listen, and Squall is forced to fight the soldiers in order to save Dobe's life. During the fight, Squall and his team reunite with the Missile Base team, of which they had no word until then. In a rare display, Squall shows himself very happy that they are alive and well, something that Rinoa does not fail to notice. After the battle, Dobe grudgingly accepts the team's apology, and orders the city's technicians to restore Balamb Garden to full functionality.
Shortly after that, Cid reveals he is indeed Sorceress Edea's husband, and presents his renounce as Director of Balamb Garden, appointing Squall as the Garden's Commander and leader, a decision that Squall is not at all pleased with. To show him their support, Selphie and Irvine organize a concert in Squall's honor, and Rinoa has an eventful chat with him, encouraging him to trust in them as they trust in him, and letting him know that they will be backing him up. After the Garden is fixed, Xu and Quistis are appointed as Squall's advisers and he sets course to the town of Balamb, only to discover it is currently occupied by the Galbadian Army. As his first command, Squall liberates Balamb from Galbadian occupation after defeating Fujin and Raijin.
The next order is then to head to Trabia Garden, Selphie's home Garden. He offered the Trabia students Balamb Garden's support and, while waiting for Selphie return and due to a segment in Rinoa's conversation, Irvine starts telling everyone about their past together in the orphanage which they had all forgotten (except for Irvine, of course) due to a GF usage side effect: memory loss. Remembering everything about their childhoods, the team recognizes Sorceress Edea as their loving Matron. The team decides to defeat Edea in spite of the past, and the Garden next embarks to the old orphanage in search for clues, but is intercepted by similarly mobile Galbadia Garden. The Battle of the Gardens ensues. Squall leads Balamb's defense, at one point giving a heartfelt speech to Balamb's SeeD and cadets, encouraging them to fight on. Squall and his team then infiltrate Galbadia Garden, defeating Seifer once more and challenging Edea to a final battle, ending in Sorceress Edea's defeat and Rinoa becoming comatose.
ntensely concerned over Rinoa's state Squall decides to search for Ellone who he thinks might be able to help Rinoa. Edea Kramer, who was now free from the tyrannical grip of an evil sorceress from the future named Ultimecia, accompanies the team. Learning from the White SeeD that Ellone was now in Esthar, Squall opted to go alone, carrying Rinoa on his back, but his friends followed him and together they entered Esthar and from there to the Esthar space station. It was then discovered that Ultimecia had taken control of Rinoa and used her body to free Sorceress Adel from her space-bound tomb. The station is evacuated as the Lunar Cry begins, but instead Squall goes after a re-awakened and free Rinoa, as Ultimecia has left her to die in space.
Coming across an abandoned spaceship called Ragnarok, the couple use it to return to the planet. Here Squall and Rinoa share an intimate moment where Squall reveals many things about himself to Rinoa, with her telling him that she feels best when he's with her. The land base then informs them that Rinoa is to be seized upon returning to Esthar due to her becoming a Sorceress. Squall lets Esthar take her into custody, but after being forced into reason by his friends, he breaks into Sorceress Memorial where Rinoa is being held. He frees her and the team heads back to Edea's Orphanage, where Squall vows with silent resolution to become Rinoa's knight, and they both promise to meet there in case they should be parted. They then return to Esthar by request of Laguna to stop Ultimecia once and for all.
Using the Ragnarok they invade the Lunatic Pandora and fight through Fujin, Raijin, Seifer, and Adel, vanquishing the Sorceress. Using Ellone's time powers, they are able to start Time Compression and enter Ultimecia Castle in the future, where Ultimecia awaits. After the final battle and upon Ultimecia's demise, Squall was taken back in time to the orphanage where he not only witnessed his own self as a boy, but he implanted to Edea the ideas of SeeD and Garden. After witnessing the moment in which Ultimecia passed on her Sorceress Power to Edea, he fell back into compressed time where he nearly died, if not for Rinoa, and his team who believed in his existence enough to bring him back to his time and live. During the party at Balamb Garden to celebrate SeeD's victory over Ultimecia, Squall smiled at Rinoa for the first time and kissed her at the balcony.